I had the pleasure of working with NetEase Games over the past few years on their upcoming game, Ashfall, and I'm excited to share some screenshots showcasing a selection of the characters I worked on, featured in the first look trailer and on their Steam page. I was responsible for all stages of creation on most of the characters - blocking, high poly, low poly, baking, texturing, organic and hard-surface, and even some design suggestions to the original concept. It was truly a pleasure to work with them. After the full release of the game, I will also be able to share high-resolution character renders. Thanks to NetEase for this opportunity.
The final polish and integration were completed by NetEase Games.